The lower elements of this hierarchy are not necessary or even useful for effective motivation, but they are usually the most commonly used.
内疚是最糟糕的动力。它通常包括与#FAIL主题标签或者“如果你关心残疾人，你会......”的评论陈腐的鸣叫。内疚，不幸的是，最简单的动力使用。建设性的，积极的批评和建议，需要时间和精力，但要有效得多。见基督教海尔曼的Drive-by Criticism Must Die.
“Be accessible or you’ll get sued” and “If your site is not fully accessible, we’ll boycott your company” are common methods of using punishment to motivate accessibility. The results are that people inevitably do the minimum amount possible to avoid punishment rather than building truly accessible products.
有罪and punishment are the most dangerous motivators because they can easily cause people with disabilities to be viewed as enemies and antagonists, rather than beneficiaries of and potential contributors to accessibility.
While technical requirements, guidelines, and laws can improve accessibility and are often a necessary foundation for more effective motivations, they generally define a low bar that often overlooks the human element of accessibility. Something can be技术上accessible, butfunctionallyan accessibility nightmare. Requirements focus on instances of accessibility compliance and rarely on the broader user experience and outcomes. They lack proper information and motivation to do much beyond meeting the minimal requirements.
无论多少人开启t want it to be a technical issue, accessibility will always be a human issue.
Gamification, awards, certification statements, web site badges, and similar can bring about change, but the goal is often the personal reward and recognition, not the resulting benefit for end users. Sometimes the reward is simply knowing that you are expanding your market to a broader population of individuals with disabilities. These can motivate accessibility, but typically only so long as the rewards are tangible.
When one personally sees accessibility as the right thing to do and the smart thing to do, they are motivated for good. They will see the powerful benefits that accessibility provides to end users generally and to the design/development process – better design, cleaner semantic code, higher search engine rankings, better browser compatibility, etc. They make things accessible because doing anything otherwise just doesn’t make sense.
Nothing motivates people to make things accessible as well as inspiration. This occurs when you see and experience the distinct impact the accessibility (or lack thereof) of your product can have on the lives of an individual with disabilities. Beyond the reward of reaching an expanded market, you understand that your accessible product can have a profound influence. It’s more than making things accessible, it’s making a difference. When inspired, you strive for the most accessible product not only because it matters to your users, but because it matters to you.